Ticket #208 (closed enhancement: duplicate)
Headset deaktivated after call
|Reported by:||Paulus||Owned by:||charlie|
when doing au call, oeventd switches to gsmhandset.state, but if a headset is plugged in it will be ignored. When oeventd switches back to stereoout.state, the headset is still deaktivated. It's a problem in rules.yaml. we can't check if the headset is plugged in or not.
- Priority changed from major to minor
- Type changed from defect to enhancement
- Component changed from framework/oeventsd to framework/odeviced
- Milestone milestone5 deleted